Intercon

Sarah will be going to Intercon from the 10th to the 12th of February! Intercon is a LARPing convention in Rhode Island and Sarah will be running No Planet for Old Pirates there on Friday. If you’re going to be at the convention, she’d love to meet you. You can learn more here.

The Witch of Thrush Hollow

A new scenario is in the works, with an upcoming play test in January: The Witch of Thrush Hollow. Over two hundred years ago, the town of Thrush Hollow was home to Tabitha Primrose, now known as a powerful witch. Legend has it that she haunts the town’s residents to this day, placated only by […]

Goats ‘n’ Scapes Now Available

Our first scenario, Goats ‘n’ Scapes is now available on DriveThruRPG. Click on over here to get it. It makes the perfect holiday gift and an even better New Year’s Eve party. Scenario Teaser GoatCam is a charitable organization, which puts cameras on goats. Its donors are philanthropists and animal lovers, who pay a lot […]

The Art of Espionage VII: Secrets

When people talk about their espionage characters, secrets (along with objectives) are usually one of the first things to come to mind. Secrets provide the majority of tension in a scenario. Who wants to kill me? Who is my unnamed target? Is my partner out to betray me? What is the stranger’s true agenda? We’re […]

The Art of Espionage VI: Relationships

I’ve proposed to my partners on multiple occasions that it would make this much neater, much easier if we could write a scenario with no people in it. There would be nobody mucking up all our immaculately written plots, nobody starting new plots that don’t relate to anything we’ve written, or teaming up and starting […]

The Art of Espionage V: Plot Lines

You don’t know what your scenario is going to look like when it is finally played. You really, really don’t. I find this to be both fantastic and¬†immensely¬†frustrating. After play starts, most of it is out of your hands. The players might follow some plots more or less as you expected. At least one might […]

My First Espionage

I met Rey sometime in 2008 through OSU’s Medieval and Renaissance Performers Guild. We’d both joined it after coming to the university for grad school, which made us both odd, since almost all the other members were undergrads. I didn’t get to know her all that well until I moved back to Columbus from Berlin […]

For Your Spies Only

This blog is associated with the game Espionage Party. Here you will find information on its history, anecdotes from past games, coded messages, detailed instructions on writing your own scenario, and miscellaneous espionage type stuff.

The Art of Espionage III: Brainstorming

It is a beautiful feeling when a piece of writing seems to spring into the world fully formed, its key parts working together in perfect harmony to achieve a holistic effect. This does not happen with an espionage scenario. First, they just have too many moving parts by nature. Second, an espionage scenario is not […]