Goats ‘n’ Scapes Now Available

Our first scenario, Goats ‘n’ Scapes is now available on DriveThruRPG. Click on over here to get it. It makes the perfect holiday gift and an even better New Year’s Eve party. Scenario Teaser GoatCam is a charitable organization, which puts cameras on goats. Its donors are philanthropists and animal lovers, who pay a lot […]

The Art of Espionage VII: Secrets

When people talk about their espionage characters, secrets (along with objectives) are usually one of the first things to come to mind. Secrets provide the majority of tension in a scenario. Who wants to kill me? Who is my unnamed target? Is my partner out to betray me? What is the stranger’s true agenda? We’re […]

The Art of Espionage VI: Relationships

I’ve proposed to my partners on multiple occasions that it would make this much neater, much easier if we could write a scenario with no people in it. There would be nobody mucking up all our immaculately written plots, nobody starting new plots that don’t relate to anything we’ve written, or teaming up and starting […]

The Art of Espionage V: Plot Lines

You don’t know what your scenario is going to look like when it is finally played. You really, really don’t. I find this to be both fantastic and¬†immensely¬†frustrating. After play starts, most of it is out of your hands. The players might follow some plots more or less as you expected. At least one might […]

My First Espionage

I met Rey sometime in 2008 through OSU’s Medieval and Renaissance Performers Guild. We’d both joined it after coming to the university for grad school, which made us both odd, since almost all the other members were undergrads. I didn’t get to know her all that well until I moved back to Columbus from Berlin […]

For Your Spies Only

This blog is associated with the game Espionage Party. Here you will find information on its history, anecdotes from past games, coded messages, detailed instructions on writing your own scenario, and miscellaneous espionage type stuff.

The Art of Espionage III: Brainstorming

It is a beautiful feeling when a piece of writing seems to spring into the world fully formed, its key parts working together in perfect harmony to achieve a holistic effect. This does not happen with an espionage scenario. First, they just have too many moving parts by nature. Second, an espionage scenario is not […]

The Art of Espionage I: Setting

This is the first article in a series that will examine the process of writing an espionage party step by step. I’ll be looking at the reasoning behind all kinds of decisions that go into it and making up a scenario as we go along to use as example. I’ll be getting deep into the […]

The Art of Espionage II: Premise

Espionage Party originally took its name from a line in I Spy. When we were trying to come up with a title for the retail version, we discussed so many other names only to find that not one among them came anywhere close to being both snappy and as descriptively accurate. These really are parties […]